First Grade

 

First Grade

Internet Sites That Support The Indicators

English and Language Arts - Reading

 

Phonemic Awareness, Word Recognition and Fluency

1. Identify and distinguish between letters, words and sentences.

     Letter Match

     Word Match

2. Identify and say the beginning and ending sounds in words.

     Digby's First Sounds Game

     The ABC Game

     Alaphabet Action

     Paw Park

     Beginning Phonics

     Beginning Sounds With Patch

     Blend Matching Machine

     Level 1 Phonics Endings

     Level 2

     First Sounds

     The Missing Letter Game

     End Sounds

     Word Build and Bank

3. Demonstrate an understanding of letter-sound correspondence by saying the sounds from all letters and from a variety of letter patterns, such as consonant blends and long- and short-vowel patterns, and by matching sounds to the corresponding letters.

     Sound it Out

     Listen For the Word

     Learn to Read at Starfall

     Long Vowel Sounds

     Advanced Phonics

     Blending Word Together

     Word Builder

     Initial Blends

     Ending Blends

4. Decode by using letter-sound matches.

     Initial Blends

     Ending Blends

5. Use knowledge of common word families (e.g., -ite or -ate) to sound out unfamiliar words.

     Word Builder

     Word Family Sort

6. Blend two to four phonemes (sounds) into words.

     Sunshine Online

7. Add, delete or change sounds in a given word to create new or rhyming words.

     Rhyming Words

     Memory Cards

     Rhyming Game

     Kid's Lab Rhymes

     Rhyme Time

     Reggie Loves to Rhyme

     Let's Rhyme

8. Demonstrate a growing stock of sight words.

     First Grade Sight Word Cards

     First Grade Sight Words Worksheets

     List of the 500 Most Common Words in Children's Books

     Sight reading Practice

9. Read text using fluid and automatic decoding skills, including knowledge of patterns, onsets and rimes.

     Learn to Read at Starfall

     Stories Online

     Grade 1 Books Online

10. Read aloud with changes in emphasis, voice, timing and expression that show a recognition of punctuation and an understanding of meaning.

Acquisition of Vocabulary

1. Use knowledge of word order and in-sentence context clues to support word identification and to define unknown words while reading.

     Tale of Peter Rabbit -- Click on Word Order Activity

2. Identify words that have similar meanings (synonyms) and words that have opposite meanings (antonyms).

     It's the Same Game

     Opposites Game

     Opposites Attract

     Antonyms Matching Game

     Tooth Tally

     Tooth Talker

3. Classify words into categories (e.g., colors, fruits, vegetables).

4. Recognize common sight words.

     First Grade Sight Word Cards

     First Grade Sight Words Worksheets

     List of the 500 Most Common Words in Children's Books

     Sight reading Practice

     Coconut Words

5. Recognize that words can sound alike but have different meanings (e.g., homophones such as hair and hare).

     List of Homophones

     Homonyms Games    

     Sounds the Same Looks Different

     Homophone Quiz

6. Predict the meaning of compound words using knowledge of individual words (e.g., daydream, raindrop).

     Compound Word Match

     Compound Word Match 2

7. Recognize contractions (e.g., isn't, aren't, can't, won't) and common abbreviations (e.g., Jan., Feb.).

     Contractions

     Contraction Practice

     We're Here Game

     Treasure Trove Game

     Contraction Game

     Fly-By Game

8. Read root words and their inflectional endings (e.g., walk, walked, walking).

     ed- ing Endings

     s - es Endings

     Kid's Lab Practice

9. Determine the meaning of unknown words using a beginner's dictionary.

     Little Explorers Picture Dictionary

     Internet Picture Dictionary

Reading Process: Concepts of Print, Comprehension Strategies and Self-Monitoring Strategies

1. Describe the role of authors and illustrators.

     Authors and Illustrators

2. Establish a purpose for reading (e.g., to be informed, to follow directions or to be entertained).

     Authors Purpose

3. Visualize the information in texts and demonstrate this by drawing pictures, discussing images in texts or writing simple descriptions.

     Book Cover Creator

     Comic Creator

     Doddle Splash

4. Make predictions while reading and support predictions with information from the text or prior experience.

     The Butterfly Trail

     The Missing Pencil

     The Wishing Tree

5. Compare information (e.g., recognize similarities) in texts with prior knowledge and experience.

6. Recall the important ideas in fictional and non-fictional texts.

     Main Idea Practice

7. Create and use graphic organizers such as Venn diagrams or webs, with teacher assistance, to demonstrate comprehension.

     Graphic Organizers From Enchanted Learning

     Graphic Organizers From Education Place

     Webbing Tool

8. Answer literal, simple inferential and evaluative questions to demonstrate comprehension of grade-appropriate print texts and electronic and visual media.

     Tale of Peter Rabbit

9. Monitor comprehension of independently- or group-read texts by asking and answering questions.

10. Use criteria to choose independent reading materials (e.g., personal interest, knowledge of authors and genres or recommendations from others).

11. Independently read books for various purposes (e.g., for enjoyment, for literary experience, to gain information or to perform a task).

     Stories Online

     Kids Club Stories

Reading Applications: Informational, Technical and Persuasive Text

1. Use title page, photographs, captions and illustrations (text features) to develop comprehension of informational texts.

     Parts of a Book

2. Identify the sequence of events in informational text.

     Binky's Story Scramble

     Monkey Business Sequence a Sentence

     Tale of Peter Rabbit Click on Picture Order

3. Ask questions concerning essential elements of informational text (e.g., why, who, where, what, when and how).

4. Identify central ideas and supporting details of informational text with teacher assistance.

     Main Idea Practice

5. Identify and discuss simple diagrams, charts, graphs and maps as characteristics of nonfiction.

6. Follow multiple-step directions.

     Tina's World

     Understanding Written Directions

     Up, Down, all Around

Reading Applications: Literary Text

1. Provide own interpretation of story, using information from the text.

2. Identify characters, setting and events in a story.

     Story Time

3. Retell the beginning, middle and ending of a story, including its important events.

     Story Scramble

     Tell Your Own Neighborhood Story

4. Identify differences between stories, poems and plays.

     Fern's Poetry Club

5. Recognize predictable patterns in stories and poems.

 

English and Language Arts - Writing

 

Writing Processes

1. Generate writing ideas through discussions with others.

     Writing Topics

2. Develop a main idea for writing.

3. Determine purpose and audience.

4. Use organizational strategies (e.g., brainstorming, lists, webs and Venn diagrams) to plan writing.

     Venn Diagram

     Graphic Organizers From Enchanted Learning

     Graphic Organizers From Education Place

     Webbing Tool

5. Organize writing to include a beginning, middle and end.

     Make Your Own Story

6. Construct complete sentences with subjects and verbs.

     Magnetic Poetry Page

     Monkey Business

     Build a Sentence

     Can You Make Sense of a Sentence

7. Mimic language from literature when appropriate.

8. Use available technology to compose text.

     Magnetic Poetry  Page

     Write Acrostice Poems

     Comic Creator

     Write a Diamante Poem

     Create a Flip Book

     Letter Generator

     Letter Poem Creator

     Postcard Creator

     Printing Press

     Shape Poems

     Stapeless Book

9. Reread own writing for clarity.

10. Add descriptive words and details.

     List of Adjectives

     Adjectives

11. Use resources (e.g., a word wall, beginner's dictionary, word bank) to select effective vocabulary.

     Little Explorers Picture Dictionary

     Internet Picture Dictionary

12. Proofread writing to improve conventions (e.g., grammar, spelling, punctuation and capitalization).

     Capitalization

     Capitalization Quiz

13. Apply tools (e.g., rubric, checklist, feedback) to judge the quality of writing.

     Create a Rubric

14. Rewrite and illustrate writing samples for display and for sharing with others.

Writing Applications

1. Write simple stories with a beginning, middle and end that include descriptive words and details.

     Writing Simple Stories State of Ohio Lesson Plan

2. Write responses to stories that include simple judgments about the text.

3. Write friendly letters or invitations that follow a simple letter format.

     Letter Generator

4. Produce informal writings (e.g., messages, journals, notes and poems) for various purposes.

     Write Acrostice Poems

     Write a Diamante Poem

     Shape Poems

     Note Taker

Writing Conventions

1. Print legibly and space letters, words and sentences appropriately.

2. Spell words correctly with regular short vowel patterns and most common long vowel words (e.g., time, name).

     Make a Word

     Drag and Spell

3. Spell high-frequency words correctly.

     See N Spell

     Read and Spell Words

     Missing Letters

     Alien Scavenger Hunt: Letter Bugs

     Spell Check

     Spelling

4. Create phonetically-spelled written work that can usually be read by the writer and others.

5. Spell unfamiliar words using strategies such as segmenting, sounding out and matching familiar words and word parts.

6. Use end punctuation correctly, including question marks, exclamation points and periods.

7. Use correct capitalization (e.g., the first word in a sentence, names and the pronoun I).

     Capitalization

     Capitalization Quiz

8. Use nouns, verbs and adjectives (descriptive words).

Research

1. Discuss ideas for investigation about a topic or area of personal interest.

2. Utilize appropriate searching techniques to gather information, with teacher assistance, from a variety of locations (e.g., classroom, school library, public library or community resources).

     School Library

3. Use books or observations to gather information to explain a topic or unit of study with teacher assistance.

4. Recall important information about a topic with teacher assistance.

5. Report information to others.

Communications: Oral and Visual

1. Use active listening skills, such as making eye contact or asking questions.

2. Compare what is heard with prior knowledge and experience.

3. Follow simple oral directions.

4. Speak clearly and understandably.

5. Deliver brief informational presentations that:
a. demonstrate an understanding of the topic;
b. include and sort relevant information and details to develop topic;
c. organize information with a clear beginning and ending; and
d. express opinions.

6. Deliver brief informal descriptive presentations recalling an event or personal experience that convey relevant information and descriptive details.

7. Deliver simple dramatic presentations (e.g., recite poems, rhymes, songs and stories).

 

Math 

 

Number, Number Sense and Operations

1. Use ordinal numbers to order objects; e.g., first, second, third

     Squigly's Apple Game

     Count Us In

     Get in Line

     Ordinal Numbers

     Cats in a Row

2. Recognize and generate equivalent forms for the same number using physical models, words and number expressions; e.g., concept of ten is described by "10 blocks," full tens frame, numeral 10, 5 + 5, 15 - 5, one less than 11, my brother’s age.

     Virtual Manipulatives

     Sum to 10

     Base 10

     Base 10 Blocks

     Trading Game

3. Read and write the numerals for numbers to 100.

     Really Big Numbers

     Write Numbers to 100

     Cookie Dough

4. Count forward to 100, count backwards from 100, and count or backward starting at any number between 1 and 100.

     One False Move

     Count to 100

     Counting Down

     More Than Marsh Maze

     Less Than Lake Maze

     Space Hopscotch

     Spooky Sequence one digit numbers (by ones) | two digit numbers (by  ones) | three digit numbers (by ones) | counting by twos | counting by fives | counting by tens |backward by ones | backward by twos | backward by fives | backward by tens

     Counting to 100    

5. Use place value concepts to represent whole numbers using numerals, words, expanded notation and physical models with ones and tens. For example:
a. Develop a system to group and count by twos, fives and tens.
b. Identify patterns and groupings in a 100’s chart and relate to place value concepts.
c. Recognize the first digit of a two-digit number as the most important to indicate size of a number and the nearness to 10 or 100.

     Connect the Dots

     Counting Machine

     100 Square

     Math Workbench

     Partioning Numbers

     Beginning Place Value

     Finding Place Values

     Place Values

     Illustrate Place Value

     Naming Place Value

     Place Value Party

     Shark Place Value

     Tens and Ones

     Place Value Game

     Place Value Puzzler

     Place the Penguins

6. Identify and state the value of a penny, nickel, dime, quarter and dollar.

     Which Coin

     Price Tags

     Spending Spree

     Coins for Candy

     Learn About Money

The change exchange game-National City

7. Determine the value of a small collection of coins (with a total value up to one dollar) using 1 or 2 different type coins, including pennies, nickels, dimes and quarters.

     Room 108 Money Drills

     How Many Cents

     Pick a Coin

     Spending Spree

     Counting Change

     Change It

     Math Test

     Discovering Coin Amounts

     Grandpas Game

     Piggy Bank

     Missing Coin

     Interactive Money Flashcards

     Farm Stand

     Money Games

     Learn to Count Money

     Money Program

    Money Central Station

The change exchange game-National City

8. Show different combinations of coins that have the same value.

     Pick a Coin

     Math With Money

     Counting Change

The change exchange game-National City

9. Represent commonly used fractions using words and physical models for halves, thirds and fourths, recognizing fractions are represented by equal size parts of a whole and of a set of objects.

     Making Fractions

     Fishy Fractions

     Virtual Manipulatives

     Fractions Part of a Whole

     Fishy Fractions

     Pizza Party

     Fraction Booster Activity

     BBC Fractions

     13 Ways of Looking at a Half

     Naming Fractions

     Fraction Concentration

     I Want My Half

     Percentage Paint

     Fractions

     Fabulous Fractions

     Flowering Fractions

     Fraction Bar

     Fraction Flags

     Fraction Flags Thirds

     Fraction Painting  2x2 grid3x3 grid4x4 grid5x5 grid, or a 6x6 grid

10. Model, represent and explain addition as combining sets (part + part = whole) and counting on. For example:
a. Model and explain addition using physical materials in contextual situations.
b. Draw pictures to model addition.
c. Write number sentences to represent addition.
d. Explain that adding two whole numbers yields a larger whole number.

     Practice

     Base Blocks Addition

     Number Line

     Math Flash

     Count Us In Addition Game

11. Model, represent and explain subtraction as take-away and comparison. For example:
a. Model and explain subtraction using physical materials in contextual situations.
b. Draw pictures to model subtraction.
c. Write number sentences to represent subtraction.
d. Explain that subtraction of whole numbers yields an answer smaller than the original number.

     Base Blocks Subtraction

     Math Flash

     Math Practice

     Number Line

12. Use conventional symbols to represent the operations of addition and subtraction.

13. Model and represent multiplication as repeated addition and rectangular arrays in contextual situations; e.g., four people will be at my party and if I want to give 3 balloons to each person, how many balloons will I need to buy?

     Willie the Worm

     Math Practice

14. Model and represent division as sharing equally in contextual situations; e.g., sharing cookies.

15. Demonstrate that equal means "the same as" using visual representations.

16. Develop strategies for basic addition facts, such as:
a. counting all; 
b. counting on; 
c. one more, two more; 
d. doubles; 
e. doubles plus or minus one; 
f. make ten; 
g. using tens frames; 
h. identity property (adding zero).

     Robin Hood Doubles

     Froggy Hops
     Addition and Subtraction

     Addition Concentration

     Target Game

     Octopus Game

     Math Test

     Odd Bugs

     Speed Grid Addition

     Sums to 10

     Addition Machine

     Are You a Math Magician

     Ghost Blasters

     Math Baseball

     Sum Fun

     Sum Sense

     Test the Toad

     Basic Addition

17. Develop strategies for basic subtraction facts, such as: 
a. relating to addition (for example, think of 7 - 3 = ? as "3 plus ? equals 7"); 
b. one less, two less; 
c. all but one (for example, 8 - 7, 5 - 4); 
d. using tens frames; 
e. missing addends.

     Count on Convict

     Addition and Subtraction

     Math Test

     Speed Grid Subtraction

     Subtraction Machine

     Are You a Math Magician

     Math Baseball

     Super Kids Subtraction

Measurement

1. Recognize and explain the need for fixed units and tools for measuring length and weight; e.g., rulers and balance scales.

     Teaching Measures

2. Tell time to the hour and half hour on digital and analog (dial) timepieces.

     A Matter of Time

     Stop the Clock

     What Time is It?

     Tell Time

     Identify Time

     Clock Game

     Time for Time

     Willy the Watch Dog

     Telling Time Quiz

     Clock

     Kid Klok

     Telling Time Practice

     Virtual Clock

     Match Clocks

     What Time Will it Be

     Match the Times

     Missing Hands

3. Order a sequence of events with respect to time; e.g., summer, fall, winter and spring; morning, afternoon and night.

     Seasons

4. Estimate and measure weight using non-standard units; e.g., blocks of uniform size.

5. Estimate and measure lengths using non-standard and standard units; i.e., centimeters, inches and feet.

     Estimator

     Are We There Yet

     Estimation of Length

Geometry and Spatial Sense

1. Identify, compare and sort two-dimensional shapes; i.e., square, circle, ellipse, triangle, rectangle, rhombus, trapezoid, parallelogram, pentagon and hexagon. For example:
a. Recognize and identify triangles and rhombuses independent of position, shape or size;
b. Describe two-dimensional shapes using attributes such as number of sides and number of vertices (corners or angles).

     Dam Jammer Game

     Buzzing With Shapes

     Shape Sorter

     Venn Diagram Shape Sorter

     Mr. Mumbles

     Geo Board

     Shapes

2. Create new shapes by combining or cutting apart existing shapes.

     Pattern Blocks

     Tangram Puzzles

     Geo Boards

     Polygon Playground

3. Identify the shapes of the faces of three-dimensional objects.

4. Extend the use of location words to include distance (near, far, close to) and directional words (left, right).

5. Copy figures and draw simple two-dimensional shapes from memory.

Patterns, Functions and Algebra

1. Sort, classify and order objects by two or more attributes, such as color and shape, and explain how objects were sorted.

     Venn Digram Shape Sorter

     Logic Zoo

     Virtual Goose

     Pet Shelter

2. Extend sequences of sounds, shapes or simple number patterns, and create and record similar patterns. For example:
a. Analyze and describe patterns with multiple attributes using numbers and shapes; e.g., AA, B, aa, b, AA, B, aa, b,…
b. Continue repeating and growing patterns with materials, pictures and geometric items; e.g., XO, XOO, XOOO, XOOOO.

     Number Cracker

     Pattern Player

     Color Patterns

     Exploring Patterns

     Pattern Mania

     Logic Pattern

     Oochina Pattern Puzzle

     Find the Pattern

3. Describe orally the basic unit or general plan of a repeating or growing pattern.

     Pattern Detective

     Bedroom Border

4. Solve open sentences by representing an expression in more than one way using the commutative property; e.g., 4 + 5 = 5 + 4 or the number of blue balls plus red balls is the same as the number of red balls plus blue balls (R + B = B + R).

5. Describe orally and model a problem situation using words, objects or number phrase or sentence.

     One Little Ball

Data Analysis and Probability

1. Identify multiple categories for sorting data.

2. Collect and organize data into charts using tally marks.

     Kids Have Pets

     Bar Graph Sorter

3. Display data in picture graphs with units of 1 and bar graphs with intervals of 1.

     Bar Chart

     AmbleGraph

     Let's Graph

     Create a Graph

4. Read and interpret charts, picture graphs and bar graphs as sources of information to identify main ideas, draw conclusions, and make predictions.

     Interpreting Data

     Kinds of Graphs

     I am Special

     Gere's Bike Shop

5. Construct a question that can be answered by using information from a graph.

6. Arrange five objects by an attribute, such as size or weight, and identify the ordinal position of each object.

     Send in the Trolls

     Count Us In

     Heaviest to Lightest

7. Answer questions about the number of objects represented in a picture graph, bar graph or table graph; e.g., category with most, how many more in a category compared to another, how many altogether in two categories.

     Bar Graph Quiz

8. Describe the likelihood of simple events as possible/impossible and more likely/less likely; e.g., when using spinners or number cubes in classroom activities.

 

        Spinner

 

 Science

 

Earth and Space Sciences

1. Identify that resources are things that we get from the living (e.g., forests) and nonliving (e.g., minerals, water) environment and that resources are necessary to meet the needs and wants of a population.

     Resources Made From Minerals

2. Explain that the supply of many resources is limited but the supply can be extended through careful use, decreased use, reusing and/or recycling.

3. Explain that all organisms cause changes in the environment where they live; the changes can be very noticeable or slightly noticeable, fast or slow. (e.g., spread of grass cover slowing soil erosion, tree roots slowly breaking sidewalks).

     EeckoWorld

Life Sciences

1. Explore that organisms, including people, have basic needs which include air, water, food, living space and shelter.

     Health and Growth

     Helping Plants Grow

     Basic Needs

2. Explain that food comes from sources other than the grocery store (e.g., farm crops, farm animals, oceans, lakes and forests).

3. Explore that humans and other animals have body parts that help to seek, find and take in food when they are hungry (e.g., sharp teeth, flat teeth, good nose, sharp vision).

     Teeth and Eating

     Build a Fish

4. Investigate that animals eat plants and/or other animals for food and may also use plants or other animals for shelter and nesting.

     Living Things Food Chains

     Working on the Food Chain

5. Recognize that seasonal changes can influence the health, survival or activities of organisms.

     Seasons

Physical Sciences

1. Classify objects according to the materials they are made of and their physical properties.

     Sorting and Using Materials

     Grouping Materials

     Solids, Liquids and Gas

     Characteristics of Matter

2. Investigate that water can change from liquid to solid or solid to liquid.

     Changing Matter

     Solids, Liquids and Gases

     Solids and Liquids

3. Explore and observe that things can be done to materials to change their properties (e.g., heating, freezing, mixing, cutting, wetting, dissolving, bending, exposing to light).

4. Explore changes that greatly change the properties of an object (e.g., burning paper) and changes that leave the properties largely unchanged (e.g., tearing paper).

5. Explore the effects some objects have on others even when the two objects might not touch (e.g., magnets).

     Magnets and Springs

6. Investigate a variety of ways to make things move and what causes them to change speed, direction and/or stop.

     Forces and Movement

     Pushes and Pulls

     Forces

7. Explore how energy makes things work (e.g., batteries in a toy, electricity turning fan blades).

8. Recognize that the Sun is an energy source that warms the land, air and water.    

9. Describe that energy can be obtained from many sources in many ways (e.g., food, gasoline, electricity or batteries).

Science and Technology

1. Explore that some kinds of materials are better suited than others for making something new (e.g., building materials used in the Three Little Pigs).

2. Explain that when trying to build something or get something to work better, it helps to follow directions and ask someone who has done it before.

3. Identify some materials that can be saved for community recycling projects (e.g., newspapers, glass and aluminum).

4. Explore ways people use energy to cook their food and warm their homes (e.g., wood, coal, natural gas, electricity).

5. Identify how people can save energy by turning things off when they are not using them (e.g., lights and motors).

6. Investigate that tools are used to help make things and some things cannot be made without tools.

7. Explore that several steps are usually needed to make things (e.g., building with blocks).

8. Investigate that when parts are put together they can do things that they could not do by themselves (e.g., blocks, gears and wheels).

Scientific Inquiry

1. Ask "what happens when" questions.

2. Explore and pursue student-generated "what happens when" questions.

3. Use appropriate safety procedures when completing scientific investigations.

4. Work in a small group to complete an investigation and then share findings with others.

5. Create individual conclusions about group findings.

6. Use appropriate tools and simple equipment/instruments to safely gather scientific data (e.g., magnifiers, timers, simple balances and other appropriate tools).

7. Make estimates to compare familiar lengths, weights and time intervals.

8. Use oral, written and pictorial representation to communicate work.

9. Describe things as accurately as possible and compare with the observations of others.

Scientific Ways of Knowing

1. Discover that when a science investigation is done the same way multiple times, one can expect to get very similar results each time it is performed.

2. Demonstrate good explanations based on evidence from investigations and observations.

3. Explain that everybody can do science, invent things and have scientific ideas no matter where they live.

 

 Social Studies

 

History

1. Recite the months of the year.

2. Place events from one’s own life in chronological order.

3. Distinguish among past, present and future.

4. Raise questions about how families lived in the past and use photographs, letters, artifacts and books to clarify what is known and what is unknown.

5. Compare past and present, near and far, with emphasis on daily life including
a. the roles of men, women and children
b. the identification of basic human needs
c. various ways people meet human needs

6. Relate stories of the heroism and the achievements of the people associated with state and federal holidays.

     Wilstar's Holiday World

     President's Day Fun

People in Societies

1. Describe similarities and differences in the ways different cultures meet common human needs including
a. food
b. clothing
c. shelter
d. language
e. artistic expressions

2. Identify cultural practices of a culture on each continent through the study of the folktales, music and art created by people living in that culture.

     State and Regional Folktales

3. Describe family and local community customs and traditions.

4. Describe life in other countries with emphasis on daily life, including roles of men, women and children.

Geography

1. Identify and correctly use terms related to location, direction and distance including
a. left/right
b. near/far

     Up Down All Around

2. Construct simple maps and models using symbols to represent familiar places (e.g., classroom, school or neighborhood).

3. Identify and use symbols to locate places of significance on maps and globes.

     Can You Read a Map

4. Locate the local community, state and the United States on maps or globes.

     Puzzle Maps

5. Identify and describe the physical features (lake, river, hill, mountain, forest) and human features (town, city, farm, park, playground, house, traffic signs/signals) of places in the community.

6. Compare areas within the local community to identify similarities.

7. Describe human adaptations to variations in the physical environment including
a. food
b. clothing
c. shelter
d. transportation
e. recreation

     Transportation and Public Transit

Economics

1. Explain that wants are unlimited and resources are scarce, thereby forcing individuals to make choices.

2. Describe the ways people produce, consume and exchange goods and services in their community.

     EconEd Link

     How Things are Made

     All Around My Neighborhood

     Producers

     Producers and Products

3. Explain ways that people may obtain goods and services that they do not produce including the use of money and barter.

     Business Budy

Government

1. Recognize the role of authority figures in providing for the safety and security of individuals.

2. Explain how voting can be used to make group decisions.

3. Recognize symbols of the United States that represent its democracy and values including
a. the bald eagle
b. the White House
c. the Statue of Liberty
d. the national anthem

     Ben's Guide

     Matching Game

4. Recognize the need for rules in different settings and the need for fairness such rules.

5. Discuss the consequences of violating rules.

Citizenship Rights and Responsibilities

1. Demonstrate the importance of fair play, good sportsmanship, respect for the rights and opinions of others and the idea of treating others the way you want to be treated.

     Out on a Limb

2. Demonstrate self-direction in school tasks.

3. Demonstrate accountability for actions.

4. Demonstrate pride in personal accomplishments.

5. Demonstrate citizenship traits including
a. trustworthiness
b. fairness
c. self-control
d. respect for those in authority

Social Studies Skills and Methods

1. Obtain information about a topic using a variety of oral and visual sources.

2. Sequence information.

3. Determine categories for sorting information.

4. Identify main ideas from oral, visual and print sources.

5. Communicate information orally or visually.

6. Display courtesy and respect for others in group settings including
a. staying on the topic
b. focusing attention on the speaker

 

 

 

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