Phonemic Awareness, Word Recognition and Fluency
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1. Identify and distinguish between letters, words and sentences.
Letter Match
Word Match
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2. Identify and say the beginning and ending sounds in words.
Digby's First Sounds Game
The ABC Game
Alaphabet Action
Paw Park
Beginning Phonics
Beginning Sounds With Patch
Blend Matching Machine
Level 1 Phonics Endings
Level 2
First Sounds
The Missing Letter Game
End Sounds
Word Build and Bank
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3. Demonstrate an understanding of letter-sound correspondence by saying the sounds from all letters and from a variety of letter patterns, such as consonant blends and long- and short-vowel patterns, and by matching sounds to the corresponding letters.
Sound it Out
Listen For the Word
Learn to Read at Starfall
Long Vowel Sounds
Advanced Phonics
Blending Word Together
Word Builder
Initial Blends
Ending Blends
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4. Decode by using letter-sound matches.
Initial Blends
Ending Blends
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5. Use knowledge of common word families (e.g., -ite or -ate) to sound out unfamiliar words.
Word Builder
Word Family Sort
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6. Blend two to four phonemes (sounds) into words.
Sunshine Online
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7. Add, delete or change sounds in a given word to create new or rhyming words.
Rhyming Words
Memory Cards
Rhyming Game
Kid's Lab Rhymes
Rhyme Time
Reggie Loves to Rhyme
Let's Rhyme
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8. Demonstrate a growing stock of sight words.
First Grade Sight Word Cards
First Grade Sight Words Worksheets
List of the 500 Most Common Words in Children's Books
Sight reading Practice
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9. Read text using fluid and automatic decoding skills, including knowledge of patterns, onsets and rimes.
Learn to Read at Starfall
Stories Online
Grade 1 Books Online
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10. Read aloud with changes in emphasis, voice, timing and expression that show a recognition of punctuation and an understanding of meaning.
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Acquisition of Vocabulary
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1. Use knowledge of word order and in-sentence context clues to support word identification and to define unknown words while reading.
Tale of Peter Rabbit -- Click on Word Order Activity
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2. Identify words that have similar meanings (synonyms) and words that have opposite meanings (antonyms).
It's the Same Game
Opposites Game
Opposites Attract
Antonyms Matching Game
Tooth Tally
Tooth Talker
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3. Classify words into categories (e.g., colors, fruits, vegetables).
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4. Recognize common sight words.
First Grade Sight Word Cards
First Grade Sight Words Worksheets
List of the 500 Most Common Words in Children's Books
Sight reading Practice
Coconut Words
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5. Recognize that words can sound alike but have different meanings (e.g., homophones such as hair and hare).
List of Homophones
Homonyms Games
Sounds the Same Looks Different
Homophone Quiz
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6. Predict the meaning of compound words using knowledge of individual words (e.g., daydream, raindrop).
Compound Word Match
Compound Word Match 2
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7. Recognize contractions (e.g., isn't, aren't, can't, won't) and common abbreviations (e.g., Jan., Feb.).
Contractions
Contraction Practice
We're Here Game
Treasure Trove Game
Contraction Game
Fly-By Game
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8. Read root words and their inflectional endings (e.g., walk, walked, walking).
ed- ing Endings
s - es Endings
Kid's Lab Practice
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9. Determine the meaning of unknown words using a beginner's dictionary.
Little Explorers Picture Dictionary
Internet Picture Dictionary
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Reading Process: Concepts of Print, Comprehension Strategies and Self-Monitoring Strategies
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1. Describe the role of authors and illustrators.
Authors and Illustrators
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2. Establish a purpose for reading (e.g., to be informed, to follow directions or to be entertained).
Authors Purpose
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3. Visualize the information in texts and demonstrate this by drawing pictures, discussing images in texts or writing simple descriptions.
Book Cover Creator
Comic Creator
Doddle Splash
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4. Make predictions while reading and support predictions with information from the text or prior experience.
The Butterfly Trail
The Missing Pencil
The Wishing Tree
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5. Compare information (e.g., recognize similarities) in texts with prior knowledge and experience.
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6. Recall the important ideas in fictional and non-fictional texts.
Main Idea Practice
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7. Create and use graphic organizers such as Venn diagrams or webs, with teacher assistance, to demonstrate comprehension.
Graphic Organizers From Enchanted Learning
Graphic Organizers From Education Place
Webbing Tool
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8. Answer literal, simple inferential and evaluative questions to demonstrate comprehension of grade-appropriate print texts and electronic and visual media.
Tale of Peter Rabbit
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9. Monitor comprehension of independently- or group-read texts by asking and answering questions.
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10. Use criteria to choose independent reading materials (e.g., personal interest, knowledge of authors and genres or recommendations from others).
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11. Independently read books for various purposes (e.g., for enjoyment, for literary experience, to gain information or to perform a task).
Stories Online
Kids Club Stories
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Reading Applications: Informational, Technical and Persuasive Text
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1. Use title page, photographs, captions and illustrations (text features) to develop comprehension of informational texts.
Parts of a Book
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2. Identify the sequence of events in informational text.
Binky's Story Scramble
Monkey Business Sequence a Sentence
Tale of Peter Rabbit Click on Picture Order
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3. Ask questions concerning essential elements of informational text (e.g., why, who, where, what, when and how).
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4. Identify central ideas and supporting details of informational text with teacher assistance.
Main Idea Practice
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5. Identify and discuss simple diagrams, charts, graphs and maps as characteristics of nonfiction.
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6. Follow multiple-step directions.
Tina's World
Understanding Written Directions
Up, Down, all Around
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Reading Applications: Literary Text
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1. Provide own interpretation of story, using information from the text.
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2. Identify characters, setting and events in a story.
Story Time
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3. Retell the beginning, middle and ending of a story, including its important events.
Story Scramble
Tell Your Own Neighborhood Story
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4. Identify differences between stories, poems and plays.
Fern's Poetry Club
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5. Recognize predictable patterns in stories and poems.
English and Language Arts - Writing
Writing Processes
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1. Generate writing ideas through discussions with others.
Writing Topics
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2. Develop a main idea for writing.
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3. Determine purpose and audience.
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4. Use organizational strategies (e.g., brainstorming, lists, webs and Venn diagrams) to plan writing.
Venn Diagram
Graphic Organizers From Enchanted Learning
Graphic Organizers From Education Place
Webbing Tool
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5. Organize writing to include a beginning, middle and end.
Make Your Own Story
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6. Construct complete sentences with subjects and verbs.
Magnetic Poetry Page
Monkey Business
Build a Sentence
Can You Make Sense of a Sentence
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7. Mimic language from literature when appropriate.
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8. Use available technology to compose text.
Magnetic Poetry Page
Write Acrostice Poems
Comic Creator
Write a Diamante Poem
Create a Flip Book
Letter Generator
Letter Poem Creator
Postcard Creator
Printing Press
Shape Poems
Stapeless Book
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9. Reread own writing for clarity.
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10. Add descriptive words and details.
List of Adjectives
Adjectives
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11. Use resources (e.g., a word wall, beginner's dictionary, word bank) to select effective vocabulary.
Little Explorers Picture Dictionary
Internet Picture Dictionary
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12. Proofread writing to improve conventions (e.g., grammar, spelling, punctuation and capitalization).
Capitalization
Capitalization Quiz
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13. Apply tools (e.g., rubric, checklist, feedback) to judge the quality of writing.
Create a Rubric
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14. Rewrite and illustrate writing samples for display and for sharing with others.
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Writing Applications
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1. Write simple stories with a beginning, middle and end that include descriptive words and details.
Writing Simple Stories State of Ohio Lesson Plan
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2. Write responses to stories that include simple judgments about the text.
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3. Write friendly letters or invitations that follow a simple letter format.
Letter Generator
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4. Produce informal writings (e.g., messages, journals, notes and poems) for various purposes.
Write Acrostice Poems
Write a Diamante Poem
Shape Poems
Note Taker
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Writing Conventions
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1. Print legibly and space letters, words and sentences appropriately.
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2. Spell words correctly with regular short vowel patterns and most common long vowel words (e.g., time, name).
Make a Word
Drag and Spell
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3. Spell high-frequency words correctly.
See N Spell
Read and Spell Words
Missing Letters
Alien Scavenger Hunt: Letter Bugs
Spell Check
Spelling
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4. Create phonetically-spelled written work that can usually be read by the writer and others.
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5. Spell unfamiliar words using strategies such as segmenting, sounding out and matching familiar words and word parts.
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6. Use end punctuation correctly, including question marks, exclamation points and periods.
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7. Use correct capitalization (e.g., the first word in a sentence, names and the pronoun I).
Capitalization
Capitalization Quiz
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8. Use nouns, verbs and adjectives (descriptive words).
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Research
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1. Discuss ideas for investigation about a topic or area of personal interest.
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2. Utilize appropriate searching techniques to gather information, with teacher assistance, from a variety of locations (e.g., classroom, school library, public library or community resources).
School Library
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3. Use books or observations to gather information to explain a topic or unit of study with teacher assistance.
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4. Recall important information about a topic with teacher assistance.
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5. Report information to others.
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Communications: Oral and Visual
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1. Use active listening skills, such as making eye contact or asking questions.
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2. Compare what is heard with prior knowledge and experience.
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3. Follow simple oral directions.
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4. Speak clearly and understandably.
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5. Deliver brief informational presentations that:
a. demonstrate an understanding of the topic;
b. include and sort relevant information and details to develop topic;
c. organize information with a clear beginning and ending; and
d. express opinions.
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6. Deliver brief informal descriptive presentations recalling an event or personal experience that convey relevant information and descriptive details.
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7. Deliver simple dramatic presentations (e.g., recite poems, rhymes, songs and stories).
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Math
Number, Number Sense and Operations
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1. Use ordinal numbers to order objects; e.g., first, second, third
Squigly's Apple Game
Count Us In
Get in Line
Ordinal Numbers
Cats in a Row
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2. Recognize and generate equivalent forms for the same number using physical models, words and number expressions; e.g., concept of ten is described by "10 blocks," full tens frame, numeral 10, 5 + 5, 15 - 5, one less than 11, my brother’s age.
Virtual Manipulatives
Sum to 10
Base 10
Base 10 Blocks
Trading Game
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3. Read and write the numerals for numbers to 100.
Really Big Numbers
Write Numbers to 100
Cookie Dough
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4. Count forward to 100, count backwards from 100, and count or backward starting at any number between 1 and 100.
One False Move
Count to 100
Counting Down
More Than Marsh Maze
Less Than Lake Maze
Space Hopscotch
Spooky Sequence one digit numbers (by ones) | two digit numbers (by ones) | three digit numbers (by ones) | counting by twos | counting by fives | counting by tens |backward by ones | backward by twos | backward by fives | backward by tens
Counting to 100
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5. Use place value concepts to represent whole numbers using numerals, words, expanded notation and physical models with ones and tens. For example:
a. Develop a system to group and count by twos, fives and tens.
b. Identify patterns and groupings in a 100’s chart and relate to place value concepts.
c. Recognize the first digit of a two-digit number as the most important to indicate size of a number and the nearness to 10 or 100.
Connect the Dots
Counting Machine
100 Square
Math Workbench
Partioning Numbers
Beginning Place Value
Finding Place Values
Place Values
Illustrate Place Value
Naming Place Value
Place Value Party
Shark Place Value
Tens and Ones
Place Value Game
Place Value Puzzler
Place the Penguins
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6. Identify and state the value of a penny, nickel, dime, quarter and dollar.
Which Coin
Price Tags
Spending Spree
Coins for Candy
Learn About Money
The change exchange game-National City
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7. Determine the value of a small collection of coins (with a total value up to one dollar) using 1 or 2 different type coins, including pennies, nickels, dimes and quarters.
Room 108 Money Drills
How Many Cents
Pick a Coin
Spending Spree
Counting Change
Change It
Math Test
Discovering Coin Amounts
Grandpas Game
Piggy Bank
Missing Coin
Interactive Money Flashcards
Farm Stand
Money Games
Learn to Count Money
Money Program
Money Central Station
The change exchange game-National City
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8. Show different combinations of coins that have the same value.
Pick a Coin
Math With Money
Counting Change
The change exchange game-National City
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9. Represent commonly used fractions using words and physical models for halves, thirds and fourths, recognizing fractions are represented by equal size parts of a whole and of a set of objects.
Making Fractions
Fishy Fractions
Virtual Manipulatives
Fractions Part of a Whole
Fishy Fractions
Pizza Party
Fraction Booster Activity
BBC Fractions
13 Ways of Looking at a Half
Naming Fractions
Fraction Concentration
I Want My Half
Percentage Paint
Fractions
Fabulous Fractions
Flowering Fractions
Fraction Bar
Fraction Flags
Fraction Flags Thirds
Fraction Painting 2x2 grid, 3x3 grid, 4x4 grid, 5x5 grid, or a 6x6 grid
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10. Model, represent and explain addition as combining sets (part + part = whole) and counting on. For example:
a. Model and explain addition using physical materials in contextual situations.
b. Draw pictures to model addition.
c. Write number sentences to represent addition.
d. Explain that adding two whole numbers yields a larger whole number.
Practice
Base Blocks Addition
Number Line
Math Flash
Count Us In Addition Game
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11. Model, represent and explain subtraction as take-away and comparison. For example:
a. Model and explain subtraction using physical materials in contextual situations.
b. Draw pictures to model subtraction.
c. Write number sentences to represent subtraction.
d. Explain that subtraction of whole numbers yields an answer smaller than the original number.
Base Blocks Subtraction
Math Flash
Math Practice
Number Line
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12. Use conventional symbols to represent the operations of addition and subtraction.
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13. Model and represent multiplication as repeated addition and rectangular arrays in contextual situations; e.g., four people will be at my party and if I want to give 3 balloons to each person, how many balloons will I need to buy?
Willie the Worm
Math Practice
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14. Model and represent division as sharing equally in contextual situations; e.g., sharing cookies.
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15. Demonstrate that equal means "the same as" using visual representations.
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16. Develop strategies for basic addition facts, such as:
a. counting all;
b. counting on;
c. one more, two more;
d. doubles;
e. doubles plus or minus one;
f. make ten;
g. using tens frames;
h. identity property (adding zero).
Robin Hood Doubles
Froggy Hops
Addition and Subtraction
Addition Concentration
Target Game
Octopus Game
Math Test
Odd Bugs
Speed Grid Addition
Sums to 10
Addition Machine
Are You a Math Magician
Ghost Blasters
Math Baseball
Sum Fun
Sum Sense
Test the Toad
Basic Addition
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17. Develop strategies for basic subtraction facts, such as:
a. relating to addition (for example, think of 7 - 3 = ? as "3 plus ? equals 7");
b. one less, two less;
c. all but one (for example, 8 - 7, 5 - 4);
d. using tens frames;
e. missing addends.
Count on Convict
Addition and Subtraction
Math Test
Speed Grid Subtraction
Subtraction Machine
Are You a Math Magician
Math Baseball
Super Kids Subtraction
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Measurement
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1. Recognize and explain the need for fixed units and tools for measuring length and weight; e.g., rulers and balance scales.
Teaching Measures
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2. Tell time to the hour and half hour on digital and analog (dial) timepieces.
A Matter of Time
Stop the Clock
What Time is It?
Tell Time
Identify Time
Clock Game
Time for Time
Willy the Watch Dog
Telling Time Quiz
Clock
Kid Klok
Telling Time Practice
Virtual Clock
Match Clocks
What Time Will it Be
Match the Times
Missing Hands
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3. Order a sequence of events with respect to time; e.g., summer, fall, winter and spring; morning, afternoon and night.
Seasons
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4. Estimate and measure weight using non-standard units; e.g., blocks of uniform size.
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5. Estimate and measure lengths using non-standard and standard units; i.e., centimeters, inches and feet.
Estimator
Are We There Yet
Estimation of Length
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Geometry and Spatial Sense
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1. Identify, compare and sort two-dimensional shapes; i.e., square, circle, ellipse, triangle, rectangle, rhombus, trapezoid, parallelogram, pentagon and hexagon. For example:
a. Recognize and identify triangles and rhombuses independent of position, shape or size;
b. Describe two-dimensional shapes using attributes such as number of sides and number of vertices (corners or angles).
Dam Jammer Game
Buzzing With Shapes
Shape Sorter
Venn Diagram Shape Sorter
Mr. Mumbles
Geo Board
Shapes
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2. Create new shapes by combining or cutting apart existing shapes.
Pattern Blocks
Tangram Puzzles
Geo Boards
Polygon Playground
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3. Identify the shapes of the faces of three-dimensional objects.
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4. Extend the use of location words to include distance (near, far, close to) and directional words (left, right).
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5. Copy figures and draw simple two-dimensional shapes from memory.
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Patterns, Functions and Algebra
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1. Sort, classify and order objects by two or more attributes, such as color and shape, and explain how objects were sorted.
Venn Digram Shape Sorter
Logic Zoo
Virtual Goose
Pet Shelter
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2. Extend sequences of sounds, shapes or simple number patterns, and create and record similar patterns. For example:
a. Analyze and describe patterns with multiple attributes using numbers and shapes; e.g., AA, B, aa, b, AA, B, aa, b,…
b. Continue repeating and growing patterns with materials, pictures and geometric items; e.g., XO, XOO, XOOO, XOOOO.
Number Cracker
Pattern Player
Color Patterns
Exploring Patterns
Pattern Mania
Logic Pattern
Oochina Pattern Puzzle
Find the Pattern
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3. Describe orally the basic unit or general plan of a repeating or growing pattern.
Pattern Detective
Bedroom Border
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4. Solve open sentences by representing an expression in more than one way using the commutative property; e.g., 4 + 5 = 5 + 4 or the number of blue balls plus red balls is the same as the number of red balls plus blue balls (R + B = B + R).
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5. Describe orally and model a problem situation using words, objects or number phrase or sentence.
One Little Ball
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Data Analysis and Probability
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1. Identify multiple categories for sorting data.
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2. Collect and organize data into charts using tally marks.
Kids Have Pets
Bar Graph Sorter
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3. Display data in picture graphs with units of 1 and bar graphs with intervals of 1.
Bar Chart
AmbleGraph
Let's Graph
Create a Graph
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4. Read and interpret charts, picture graphs and bar graphs as sources of information to identify main ideas, draw conclusions, and make predictions.
Interpreting Data
Kinds of Graphs
I am Special
Gere's Bike Shop
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5. Construct a question that can be answered by using information from a graph.
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6. Arrange five objects by an attribute, such as size or weight, and identify the ordinal position of each object.
Send in the Trolls
Count Us In
Heaviest to Lightest
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7. Answer questions about the number of objects represented in a picture graph, bar graph or table graph; e.g., category with most, how many more in a category compared to another, how many altogether in two categories.
Bar Graph Quiz
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8. Describe the likelihood of simple events as possible/impossible and more likely/less likely; e.g., when using spinners or number cubes in classroom activities.
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Spinner
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